Plague is a series of three textiles and 3D-printed objects that aim to tell the story of the pandemic.
Adèle Vivet relates the Middle-Age Black Death which killed almost half of the 14th-century population with our contemporary Covid-19 pandemic.
Do our behaviors in this both times where different? How do a population, politics, and sciences behave during these crises? How could we describe the chapters of these events?
The textiles are composed in three narratives that follow a timeline: the beginning of a plague, the climax of the pandemic, and how a society can recover from that.
The 3D-printed objects highlight the Flamboyant Gothic style that expanded after the Black-Death. The organic elements refer to virus and sickness representations.
With this installation, Adèle Vivet tries to question the visitor about history and references. Can we understand how the Covid-19 pandemic happened if we refer to the past crisis?